Website powered by

Bus Stop - UE5 Project

Based on Sylvain Sarrailh's concept art:
https://www.artstation.com/artwork/8bwv4E
-------------------------------------------------
For this project I wanted to focus on modularity, vertex painting and foliage in an outdoor scenario and I did this under the mentorship of Lucas Annunziata in 2 months while working on contract jobs!
I modelled in Maya, used Substance Designer, Substance Painter and Photoshop for the tilling and modular textures, vertex painted and assembled in Unreal 5.2
I used Madeleine Bellwoar's Ghibli brushes for the plants and flowers, I took reference from Victoria Zavhorodnia (akbutea) for her tree trunk and grass creation. I also utilized gradient fog from the Unreal marketplace by Luna Joy and some grunge materials by Marcus Rasmussen! The cat animation was from Jose Pedro Díaz and butterflies from Brady Jahraus to give extra life in the scene.
Overall this project has pushed me to not only consider about material work but also how to add extra details of life to tell a story and work on the colour scheme!

-------------------------------------------------
Many thanks to Lucas for his feedback and guidance and Sylvain for allowing me to recreate her work into 3D!
https://www.artstation.com/lucasannunziata
https://www.artstation.com/tohad

Reference Board

Reference Board